Linux Audio Conference 2012
Using the beagleboard as hardware to process sound
Rafael Vega González, Daniel Gómez

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This paper describes the implementation of diverse layers of code to enable an open source embedded hardware device to run audio processing pure data patches. The evolution of this implementation is reviewed describing different approaches taken by the authors in order to find optimal software and hardware settings. Although some problems are detected when running specific patches, the system has a conjunction of features that are relevant for the floss audio community.

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