"Hands on"-workshop on the concept of my environment for score generation and sound production for 3rd order Ambisonic spatialisation using Csound and Blue. This environment makes the production of spatial music finally nearly as easy as conventional stereo production. An overview about its features will be given as well as well as a description how to operate it.
My latest piece is taken as an example to demonstrate, which things can be done with the code and how a piece of higher order Ambisonic music featuring spatial granular synthesis and spatial algorithmic composition becomes possible with this environment.
The participants may bring their own computer with blue and Csound installed to make their own experiences with the code.
The whole environment is arranged as a blue-project, freely available for download.