Morning session


Richard Spindler

The Current State of Linux Video Production Software and its Developer Community

According to Linux and Open Source/Free Software thought leaders, the current situation in Linux video editing and production software still leaves a lot to be desired. Here I give an accurate overview of the software that is already being developed for Linux video editing, or that is currently being worked on. I will introduce the developers or/and the development communities that are behind these projects, and how collaboration between projects works. I will mention interesting events and places where Linux video developers meet, and what groups might be interested in our work, or ought to be involved into specific aspects of our work. I will outline where projects are still lacking to support specific use cases, and why they matter. Furthermore, I will discuss open problems, as well as opportunities for participation and collaboration, and I will make some predictions about the future, based on the work that was already done, and that is currently being tackled.


Ilias Anagnostopoulos

The Otherside: Web-based Collaborative Sound Synthesis System

The Otherside is an advanced open-source multimedia system, designed to run as a server application. It is essentially a sound synthesis system that allows for the creative collaboration of a number of people or machines over computer networks. Unlike most similar attempts to create network-based audio applications, the Otherside does not require any specialized audio software or massive amounts of computer processing power. The audio processing is done on the server side and directed to listeners using a simple Internet Radio protocol. Any listener can then choose to participate in the sound creation process by using a simple web-browser-based chatroom, or by utilising their own advanced systems for network control.


Martin Rumori

GROMA – Programming a permanent multichannel sound installation

In this paper I shall be addressing some of the more complex issues of developing the software for the permanent urban sound installation GROMA, which incorporates environmental sounds from two partner cities of Cologne, Rotterdam and Li=C3=A8ge. This installation has been inaugurated in 2008 at the location of Europe’s largest underground parking lot. The programming environment Supercollider was used for realising the algorithmic rules of the score and a flexible routing scheme for multichannel sound distribution.

Sunday 19 April

Afternoon session


Workshop reports


Announcements and discussion


Panel discussion:
Linux (Audio) in science and research